Silent Hill 2 Remake Releases Update 1.04

&#x2715 Remove Ads The first major update for the Silent Hill 2 remake has been released, with Bloober Team addressing a number of high-profile bugs and gameplay issues while further improving the horror title’s performance. Following its release in early October, the Silent Hill 2 remake has been a hit with both longtime fans and newcomers alike, potentially paving the way for more remakes in the future. First announced in late 2022, the Silent Hill 2 remake has been a smash-hit following its release on October 8, selling over one million copies in its first three days. Fans of the original game were initially skeptical of Bloober Team’s part in the remake, as the 2001 title was developed by Konami’s Team Silent and considered by many to be one of the greatest games ever made. These fears have proven to be unfounded, with 94% of critics currently recommending the game on OpenCritic and sales continuing to climb. &#x2715 Remove Ads Related Silent Hill 2 Remake Player Shows Game Running on CRTV A devoted fan of the Silent Hill 2 remake goes above and beyond to relive the series’ heyday by playing the game on a CRT television screen. Bloober Team has deployed the first major patch for the Silent Hill 2 remake, bringing some helpful bug fixes and technical improvements. An issue in the Abstract Daddy boss fight has been fixed, in which the enemy failed to hit James properly. Additionally, problems with the Spider Mannequins have been addressed, along with a more humorous bug causing James to teleport through a peephole in Brookhaven Hospital. It will also now be easier to pick up items during the final boss fight in the Silent Hill 2 remake. On the technical side of things, the new update for the Silent Hill 2 remake reduces visual glitches when using the latest version of Nvidia DLSS on PC and adds DLSS Frame Generation support when using DLSS for supersampling. Support for AMD FSR 3.1.1. has also been added, and those playing the Silent Hill 2 remake on Steam Deck can expect improved performance going forward. All graphic settings are now saved locally, and stuttering issues relating to sky map generation have been fixed. &#x2715 Remove Ads Close Following the monumental success of the survival horror game, Bloober Team wants to remake more Silent Hill games, and is also open to developing entirely new titles in the long-running series. While there are no concrete plans for the future of Silent Hill just yet, fans are eager to see the first game in the series remade for modern hardware, while more underrated titles like Silent Hill 4, Origins, or Downpour could also find new life and new fans in the future. Silent Hill 2 Remake Update 1.004 Patch Notes Technical:&#x2715 Remove Ads Reduced visual glitches when using the latest version of NVIDIA DLSS. Added an option to enable DLSS frame generation in the menu when using DLSS for supersampling. NVIDIA Reflex is now active when DLSS frame generation is enabled. Added support for AMD FSR 3.1.1. Added an option to enable AMD Fluid Motion Frames in the menu when using FSR 3.1 for supersampling. Updated Intel Nanites to support upcoming driver updates. Improved performance and optimization for Steam Deck. Fixed stuttering issues related to sky map generation. Added an option to enable/disable HZB culling to fix stuttering on some AMD/Intel GPUs. All graphic settings are now saved locally. Added seamless controller switching for Steam Deck. Gameplay: Removed UFO sound at Soul Street Apartments indicating an investigation of the Blue Gem. Fixed an issue where investigating the Blue Gem on the rooftop did not count towards the UFO ending. Fixed translation issues for UI “High” preset. Resolved an issue where the wooden plank disappeared from James’s body during the death animation. Fixed environment loading issues when staring at walls in the Grand Market. Resolved teleportation issue when interacting with the wrong side of the peephole. Fixed window frame issue at Neely’s Bar, where James got stuck. Addressed the issue of accessing an inaccessible balcony in Blue Creek Apartments. Improved Abstract Daddy boss behavior and fixed related audio issues. Fixed visual and audio discrepancies in Abstract Daddy’s TV interaction. Corrected a question mark from the Conference Room after obtaining the Cinderella figurine. Resolved collision detection issues with Dayroom walls in Brookhaven Hospital. Fixed James’s reflection not appearing in a broken mirror. Corrected James falling under the map near Laura’s entrance to Brookhaven Hospital. Removed debug numbers from Blue Creek Apartments’ Clock Room. Resolved issue where James could not leave the 3F corridor in the Lakeview Hotel. Fixed the indestructible lightbulb on the 3rd floor of Blue Creek Apartments. Removed a small coffee table that blocked James in Woodside Apartments. Fixed progression issues with the Disgust Path in the Labyrinth. Improved Spider Mannequins’ behavior when attacking James. Added more natural weapon switching movements for James. Resolved triggering issues with the Spider Mannequin event in the Labyrinth’s Fear Path. Improved item pickups during the final boss fight. Fixed overlapping picture frames in the Moth Room. Improved deformation of Nurses’ skirts. Fixed NewGame+ unlock message not displaying in the player’s chosen language. &#x2715 Remove Ads

Related Posts

Leave a Reply

Your email address will not be published. Required fields are marked *